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Introduced in Generation 1

Summary

Move Animation
Types: Move Type Status Move Type
PP 20
Power 0
Accuracy 0

Names

Language Name
usaEnglish Minimize
jpnJapanese ちいさくなる
jpnJapanese (Romanized) Chiisakunaru
deGerman Komprimator
frFrench Lilliput
espSpanish Reducción
itaItalian Minimizzato
Chinese (Mandarin) 变小
korKorean 작아지기
Chinese (Cantonese) 變小
jpnJapanese (Kanji) ちいさくなる

Flavor Text

Game Flavor Text
usa GS Heightens evasive­ ness.
usa C Heightens evasive­ ness.
usa RS Minimizes the user’s size to raise evasiveness.
usa E Minimizes the user’s size to raise evasiveness.
usa FRLG The user compresses all the cells in its body to raise its evasiveness.
usa DP The user compresses its body to make itself look smaller. The user’s evasion stat is boosted.
usa Pt The user compresses its body to make itself look smaller. The user’s evasion stat is boosted.
usa HGSS The user compresses its body to make itself look smaller. The user’s evasion stat is boosted.
usa BW The user compresses its body to make itself look smaller, which sharply raises its evasiveness.
fr BW Le lanceur comprime son corps pour se faire tout petit et augmenter fortement son Esquive.
usa B2W2 The user compresses its body to make itself look smaller, which sharply raises its evasiveness.
usa XY The user compresses its body to make itself look smaller, which sharply raises its evasiveness.
fr XY Le lanceur comprime son corps pour se faire tout petit et augmenter fortement son Esquive.
de XY Anwender schrumpft, um seinen Fluchtwert stark zu erhöhen.
ita XY Il corpo di chi la usa si comprime e diventa più piccolo. La sua capacità di elusione aumenta di molto.
jpn XY からだを ちぢめて ちいさく みせて じぶんの かいひりつを ぐーんと あげる。
jpn XY 体を ちぢめて 小さく みせて 自分の 回避率を ぐーんと あげる。
kor XY 몸을 축소하여 작게 보임으로써 자신의 회피율을 크게 올린다.
esp XY El usuario mengua para aumentar mucho la Evasión.
usa ORAS The user compresses its body to make itself look smaller, which sharply raises its evasiveness.
fr ORAS Le lanceur comprime son corps pour se faire tout petit et augmenter fortement son Esquive.
de ORAS Anwender schrumpft, um seinen Fluchtwert stark zu erhöhen.
ita ORAS Il corpo di chi la usa si comprime e diventa più piccolo. La sua capacità di elusione aumenta di molto.
jpn ORAS からだを ちぢめて ちいさく  せて じぶんの かいひりつを ぐーんと あげる。
jpn ORAS 体を ちぢめて 小さく  せて 自分の 回避率を ぐーんと あげる。
kor ORAS 몸을 축소하여 작게 보임으로써 자신의 회피율을 크게 올린다.
esp ORAS El usuario mengua para aumentar mucho la Evasión.
SM 蜷縮身體使自己顯得很小, 大幅提高 自己的閃避率。
SM 蜷缩身体显得很小, 从而大幅提高 自己的闪避率。
usa SM The user compresses its body to make itself look smaller, which sharply raises its evasiveness.
fr SM Le lanceur comprime son corps pour se faire tout petit et beaucoup augmenter son Esquive.
de SM Anwender schrumpft, um seinen Fluchtwert stark zu erhöhen.
ita SM Il corpo di chi la usa si comprime e diventa più piccolo. La sua capacità di elusione aumenta di molto.
jpn SM からだを ちぢめて ちいさく みせて じぶんの かいひりつを ぐーんと あげる。
jpn SM 体を ちぢめて 小さく みせて 自分の 回避率を ぐーんと あげる。
kor SM 몸을 축소하여 작게 보임으로써 자신의 회피율을 크게 올린다.
esp SM El usuario mengua para aumentar mucho la Evasión.
USUM 蜷縮身體使自己顯得很小, 大幅提高 自己的閃避率。
USUM 蜷缩身体显得很小, 从而大幅提高 自己的闪避率。
usa USUM The user compresses its body to make itself look smaller, which sharply raises its evasiveness.
fr USUM Le lanceur comprime son corps pour se faire tout petit et beaucoup augmenter son Esquive.
de USUM Anwender schrumpft, um seinen Fluchtwert stark zu erhöhen.
ita USUM Il corpo di chi la usa si comprime e diventa più piccolo. La sua capacità di elusione aumenta di molto.
jpn USUM からだを ちぢめて ちいさく みせて じぶんの かいひりつを ぐーんと あげる。
jpn USUM 体を ちぢめて 小さく みせて 自分の 回避率を ぐーんと あげる。
kor USUM 몸을 축소하여 작게 보임으로써 자신의 회피율을 크게 올린다.
esp USUM El usuario mengua para aumentar mucho la Evasión.

Damage Dealt

Generation 5
Bug Dark Dragon Electric Fighting Fire Flying Ghost Grass Ground Ice Normal Poison Psychic Rock Steel Water
0x 0.5x 0.5x
Generation 6
Bug Dark Dragon Electric Fairy Fighting Fire Flying Ghost Grass Ground Ice Normal Poison Psychic Rock Steel Water
0x 0.5x 0.5x

*Highlighted Pokémon received a Same Type Attack Bonus (STAB) when using this attack.

Level Up

Pokémon Type HP Atk Def SpA SpD Spd Total USUM SM ORAS XY B2W2 BW HGSS Pt DP FRLG E RS C GS Y RB
Clefairy/ Pippi 70
45
48
60
65
35
323
25 25 25 25 25 19 19 19 19 21 21 21 19 19 24 24
Clefable/ Pixy 95
70
73
95
90
60
483
1 1 1 1 1 1 1 1 1 1 1 1 1 1
Grimer/ Betbeter 80
80
50
40
50
25
325
21 21 21 18 18 17 17 17 17 19 19 19 23 23 33 33
Muk/ Betbeton 105
105
75
65
100
50
500
21 21 21 18 18 17 17 17 17 19 19 19 23 23 33 33
Chansey/ Lucky 250
5
5
35
105
50
450
23 23 23 23 23 23 20 20 20 23 23 23 23 23 38 38
Staryu/ Hitodeman 30
45
55
70
55
85
340
31 31 31 25 25 33 33 33 33 33 33 33 37 37 37 37
Qwilfish/ Harysen 65
95
75
55
55
85
430
9 9 9 9 9 9 9 9 9 9 10 10 10 10
Blissey/ Happinas 255
10
10
75
135
55
540
23 23 23 23 23 23 20 20 20 18 18 18 18 18
Drifloon/ Fuwante 90
50
34
60
44
70
348
1 1 1 1 1 1 1 1 1
Drifblim/ Fuwaride 150
80
44
90
54
80
498
1 1 1 1 1 1 1 1 1
Hitomoshi/ Litwick 50
30
55
65
55
20
275
3 3 3 3 3 3
Lampler/ Lampent 60
40
60
95
60
55
370
3 3 3 3 3 3

Event Pokémon

Pokémon Type HP Atk Def SpA SpD Spd Total
Pokémon Colosseum - Wes's Qwilfish 65
95
75
55
55
85
430
Pokémon XD - Michael's Grimer 80
80
50
40
50
25
325
Pokémon Center: Catch 'Em All Event #3 - Harysen 65
95
75
55
55
85
430

TCG Cards

Pokémon
Card Thumb
Type: Type
Rarity: Rare
HP: 70
Weakness: F
Resistance: P-30
Retreat Cost Energy Energy
Pokémon
Card Thumb
Type: Type
Rarity: Rare
HP: 70
Weakness: F
Resistance: P-30
Retreat Cost Energy Energy
Pokémon
Card Thumb
Type: Type
Rarity: Common
HP: 50
Weakness: P
Retreat Cost Energy
Pokémon
Card Thumb
Type: Type
Rarity: Common
HP: 50
Weakness: P
Retreat Cost Energy
Pokémon
Card Thumb
Type: Type
Rarity: Common
HP: 50
Weakness: L
Retreat Cost Energy
Pokémon
Card Thumb
Type: Type
Rarity: Common
HP: 50
Weakness: Fx2
Retreat Cost Energy
Pokémon
Card Thumb
Type: Type
Rarity: Common
HP: 60
Weakness: Fx2
Retreat Cost Energy
Pokémon
Card Thumb
Type: Type
Rarity: Common
HP: 50
Weakness: Dx2
Resistance: C-20
Retreat Cost Energy
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