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Sharpen

Introduced in Generation 1

Summary

Move Animation
Types: Move Type Status Move Type
PP 30
Power 0
Accuracy 0

Names

Language Name
usaEnglish Sharpen
jpnJapanese かくばる
jpnJapanese (Romanized) Kakubaru
deGerman Schärfer
frFrench Affûtage
espSpanish Afilar
itaItalian Affilatore
Chinese (Mandarin) 棱角化
korKorean 각지기
Chinese (Cantonese) 稜角化
jpnJapanese (Kanji) かくばる

Flavor Text

Game Flavor Text
usa GS A move that raises the user's ATTACK.
usa C A move that raises the user's ATTACK.
usa RS Reduces the polygon count and raises ATTACK.
usa E Reduces the polygon count and raises ATTACK.
usa FRLG The user reduces its polygon count to sharpen edges and raise ATTACK.
usa DP The user reduces its polygon count to make itself more jagged, raising the Attack stat.
usa Pt The user reduces its polygon count to make itself more jagged, raising the Attack stat.
usa HGSS The user reduces its polygon count to make itself more jagged, raising the Attack stat.
usa BW The user reduces its polygon count to make itself more jagged, raising the Attack stat.
fr BW Le lanceur réduit son nombre de polygones pour accentuer ses angles et augmenter son Attaque.
usa B2W2 The user reduces its polygon count to make itself more jagged, raising the Attack stat.
usa XY The user lowers its polygon count to make itself more jagged, raising the Attack stat.
fr XY Le lanceur réduit son nombre de polygones pour accentuer ses angles et augmenter son Attaque.
de XY Anwender senkt die Polygonzahl, um Kanten zu erzeugen, die den Angriffs-Wert erhöhen.
ita XY Chi la usa riduce il numero di poligoni sul proprio corpo per accentuarne gli spigoli e aumentare l’Attacco.
jpn XY からだの かどを ふやして カクカクに なることで じぶんの こうげきを あげる。
jpn XY 体の かどを 増やして カクカクに なることで 自分の 攻撃を あげる。
kor XY 몸의 각을 늘려서 더욱 각지게 하여 자신의 공격을 올린다.
esp XY El perfil del usuario se hace más afilado y su Ataque mejora.
usa ORAS The user lowers its polygon count to make itself more jagged, raising the Attack stat.
fr ORAS Le lanceur réduit son nombre de polygones pour accentuer ses angles et augmenter son Attaque.
de ORAS Anwender senkt die Polygonzahl, um Kanten zu erzeugen, die den Angriffs-Wert erhöhen.
ita ORAS Chi la usa riduce il numero di poligoni sul proprio corpo per accentuarne gli spigoli e aumentare l’Attacco.
jpn ORAS からだの かどを ふやして カクカクに なることで じぶんの こうげきを あげる。
jpn ORAS 体の かどを 増やして カクカクに なることで 自分の 攻撃を あげる。
kor ORAS 몸의 각을 늘려서 더욱 각지게 하여 자신의 공격을 올린다.
esp ORAS El perfil del usuario se hace más afilado y su Ataque mejora.
SM 增加身體的稜角, 變得方方正正, 提高自己的攻擊。
SM 增加身体的角, 变得棱棱角角, 从而提高自己的攻击。
usa SM The user makes its edges more jagged, which raises its Attack stat.
fr SM Le lanceur réduit son nombre de polygones pour accentuer ses angles et augmenter son Attaque.
de SM Anwender macht seinen Körper kantiger und erhöht so seinen Angriffs-Wert.
ita SM Chi la usa riduce il numero di poligoni sul proprio corpo per accentuarne gli spigoli e aumentare l’Attacco.
jpn SM からだの かどを ふやして カクカクに なることで じぶんの こうげきを あげる。
jpn SM 体の かどを 増やして カクカクに なることで 自分の 攻撃を あげる。
kor SM 몸의 각을 늘려서 더욱 각지게 하여 자신의 공격을 올린다.
esp SM El perfil del usuario se hace más afilado y su Ataque mejora.
USUM 增加身體的稜角, 變得方方正正, 提高自己的攻擊。
USUM 增加身体的角, 变得棱棱角角, 从而提高自己的攻击。
usa USUM The user makes its edges more jagged, which raises its Attack stat.
fr USUM Le lanceur réduit son nombre de polygones pour accentuer ses angles et augmenter son Attaque.
de USUM Anwender macht seinen Körper kantiger und erhöht so seinen Angriffs-Wert.
ita USUM Chi la usa riduce il numero di poligoni sul proprio corpo per accentuarne gli spigoli e aumentare l’Attacco.
jpn USUM からだの かどを ふやして カクカクに なることで じぶんの こうげきを あげる。
jpn USUM 体の かどを 増やして カクカクに なることで 自分の 攻撃を あげる。
kor USUM 몸의 각을 늘려서 더욱 각지게 하여 자신의 공격을 올린다.
esp USUM El perfil del usuario se hace más afilado y su Ataque mejora.
usa SwSh This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.

Damage Dealt

Generation 5
Bug Dark Dragon Electric Fighting Fire Flying Ghost Grass Ground Ice Normal Poison Psychic Rock Steel Water
0x 0.5x 0.5x
Generation 6
Bug Dark Dragon Electric Fairy Fighting Fire Flying Ghost Grass Ground Ice Normal Poison Psychic Rock Steel Water
0x 0.5x 0.5x

*Highlighted Pokémon received a Same Type Attack Bonus (STAB) when using this attack.

Level Up

Pokémon Type HP Atk Def SpA SpD Spd Total USUM SM ORAS XY B2W2 BW HGSS Pt DP FRLG E RS C GS Y RB
Porygon/ Porygon 65
60
70
85
75
40
395
1 1 1 1 1 1 1 1 1 24 24 24 24 24 1 1
Freegeo/ Cryogonal 70
50
30
95
135
105
485
1 1 9 9 9 9
Carbink 50
50
150
50
150
50
500
8 8 8 8
Bergmite 55
69
85
32
35
28
304
20 20 20 20
Avalugg 95
117
184
44
46
28
514
20 20 20 20
Diancie 50
100
150
100
150
50
600
5 5 8 8

Event Pokémon

Pokémon Type HP Atk Def SpA SpD Spd Total
Pocket Monsters Black White Official Guide Play Book - Porygon 65
60
70
85
75
40
395
Guide Book Dream World Polligon 65
60
70
85
75
40
395
Pokémon Dream World - IGN Porygon 65
60
70
85
75
40
395


TCG Cards

Pokémon
Card Thumb
Type: Type
Rarity: Common
HP: 50
Weakness: F
Resistance: P-30
Retreat Cost Energy
Pokémon
Card Thumb
Type: Type
Rarity: Uncommon
HP: 80
Weakness: R
Retreat Cost Energy Energy
Pokémon
Card Thumb
Type: Type
Rarity: Uncommon
HP: 60
Weakness: W
Retreat Cost Energy
Pokémon
Card Thumb
Type: Type
Rarity: Common
HP: 50
Weakness: F
Retreat Cost Energy
Pokémon
Card Thumb
Type: Type
Rarity: Common
HP: 50
Weakness: F+10
Retreat Cost Energy
Pokémon
Card Thumb
Type: Type
Rarity: Common
HP: 70
Weakness: W+20
Retreat Cost Energy
Pokémon
Card Thumb
Type: Type
Rarity: Uncommon
HP: 80
Weakness: Rx2
Retreat Cost Energy Energy
Pokémon
Card Thumb
Type: Type
Rarity: Common
HP: 50
Weakness: Fx2
Retreat Cost Energy
Pokémon
Card Thumb
Type: Type
Rarity: Common
HP: 60
Weakness: Fx2
Retreat Cost Energy
Pokémon
Card Thumb
Type: Type
Rarity: Uncommon
HP: 80
Weakness: Fx2
Retreat Cost Energy Energy
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