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Charge

Introduced in Generation 3

Summary

Move Animation
Types: Move Type Status Move Type
PP 20
Power 0
Accuracy 0

Names

Language Name
usaEnglish Charge
jpnJapanese じゅうでん
jpnJapanese (Romanized) Juuden
deGerman Ladevorgang
frFrench Chargeur
espSpanish Carga
itaItalian Sottocarica
Chinese (Mandarin) 充电
korKorean 충전
Chinese (Cantonese) 充電
jpnJapanese (Kanji) じゅうでん

Flavor Text

Game Flavor Text
usa RS Charges power to boost the electric move used next.
usa E Charges power to boost the electric move used next.
usa FRLG The user charges power to boost the ELECTRIC move it uses next.
usa DP The user boosts the power of the Electric move it uses next. It also raises the user’s Sp. Def stat.
usa Pt The user boosts the power of the Electric move it uses next. It also raises the user’s Sp. Def stat.
usa HGSS The user boosts the power of the Electric move it uses next. It also raises the user’s Sp. Def stat.
usa BW The user boosts the power of the Electric move it uses on the next turn. It also raises the user’s Sp. Def stat.
fr BW Le lanceur concentre sa puissance pour sa prochaine attaque Électrik. Augmente sa Défense Spéciale.
usa B2W2 The user boosts the power of the Electric move it uses on the next turn. It also raises the user’s Sp. Def stat.
usa XY The user boosts the power of the Electric move it uses on the next turn. This also raises the user’s Sp. Def stat.
fr XY Le lanceur concentre sa puissance pour sa prochaine attaque Électrik. Augmente sa Défense Spéciale.
de XY Lädt Energie für die kommende Elektro-Attacke auf. Erhöht die Spezial-Verteidigung.
ita XY Potenzia la mossa di tipo Elettro usata subito dopo. Aumenta anche la Difesa Speciale di chi la usa.
jpn XY つぎの ターンに だす でんきタイプの わざの いりょくを あげる。 じぶんの とくぼうも あがる。
jpn XY 次の ターンに だす でんきタイプの 技の 威力を あげる。 自分の 特防も あがる。
kor XY 다음 턴에 쓸 전기타입 기술의 위력을 올린다. 자신의 특수방어도 올라간다.
esp XY Recarga energía para potenciar el siguiente movimiento de tipo Eléctrico. También sube la Defensa Especial.
usa ORAS The user boosts the power of the Electric move it uses on the next turn. This also raises the user’s Sp. Def stat.
fr ORAS Le lanceur concentre sa puissance pour sa prochaine attaque Électrik. Augmente sa Défense Spéciale.
de ORAS Lädt Energie für die kommende Elektro-Attacke auf. Erhöht die Spezial-Verteidigung.
ita ORAS Potenzia la mossa di tipo Elettro usata subito dopo. Aumenta anche la Difesa Speciale di chi la usa.
jpn ORAS つぎの ターンに だす でんきタイプの わざの いりょくを あげる。 じぶんの とくぼうも あがる。
jpn ORAS 次の ターンに だす でんきタイプの 技の 威力を あげる。 自分の 特防も あがる。
kor ORAS 다음 턴에 쓸 전기타입 기술의 위력을 올린다. 자신의 특수방어도 올라간다.
esp ORAS Recarga energía para potenciar el siguiente movimiento de tipo Eléctrico. También sube la Defensa Especial.
SM 提高下一回合使出的 電屬性招式威力。 也會提高自己的特防。
SM 提高下一回合使出的 电属性的招式威力。 自己的特防也会提高。
usa SM The user boosts the power of the Electric move it uses on the next turn. This also raises the user’s Sp. Def stat.
fr SM Le lanceur concentre sa puissance pour sa prochaine attaque Électrik. Augmente sa Défense Spéciale.
de SM Hebt die Stärke für die kommende Elektro-Attacke an und erhöht die Spezial-Verteidigung.
ita SM Potenzia la mossa di tipo Elettro usata subito dopo. Aumenta anche la Difesa Speciale di chi la usa.
jpn SM つぎの ターンに だす でんきタイプの わざの いりょくを あげる。 じぶんの とくぼうも あがる。
jpn SM 次の ターンに だす でんきタイプの 技の 威力を あげる。 自分の 特防も あがる。
kor SM 다음 턴에 쓸 전기타입 기술의 위력을 올린다. 자신의 특수방어도 올라간다.
esp SM Recarga energía para potenciar el siguiente movimiento de tipo Eléctrico. También sube la Defensa Especial.
USUM 提高下一回合使出的 電屬性招式威力。 也會提高自己的特防。
USUM 提高下一回合使出的 电属性的招式威力。 自己的特防也会提高。
usa USUM The user boosts the power of the Electric move it uses on the next turn. This also raises the user’s Sp. Def stat.
fr USUM Le lanceur concentre sa puissance pour sa prochaine attaque Électrik. Augmente sa Défense Spéciale.
de USUM Hebt die Stärke für die kommende Elektro-Attacke an und erhöht die Spezial-Verteidigung.
ita USUM Potenzia la mossa di tipo Elettro usata subito dopo. Aumenta anche la Difesa Speciale di chi la usa.
jpn USUM つぎの ターンに だす でんきタイプの わざの いりょくを あげる。 じぶんの とくぼうも あがる。
jpn USUM 次の ターンに だす でんきタイプの 技の 威力を あげる。 自分の 特防も あがる。
kor USUM 다음 턴에 쓸 전기타입 기술의 위력을 올린다. 자신의 특수방어도 올라간다.
esp USUM Recarga energía para potenciar el siguiente movimiento de tipo Eléctrico. También sube la Defensa Especial.
usa SwSh The user boosts the power of the Electric move it uses on the next turn. This also raises the user’s Sp. Def stat.

Damage Dealt

Generation 5
Bug Dark Dragon Electric Fighting Fire Flying Ghost Grass Ground Ice Normal Poison Psychic Rock Steel Water
0.5x 0.5x 2x 0.5x 0x 2x
Generation 6
Bug Dark Dragon Electric Fairy Fighting Fire Flying Ghost Grass Ground Ice Normal Poison Psychic Rock Steel Water
0.5x 0.5x 2x 0.5x 0x 2x

*Highlighted Pokémon received a Same Type Attack Bonus (STAB) when using this attack.

Level Up

Pokémon Type HP Atk Def SpA SpD Spd Total USUM SM ORAS XY B2W2 BW HGSS Pt DP FRLG E RS
Voltorb/ Biriridama 40
30
50
55
55
100
330
1 1 1 1 1 1 1 1 1 1 1 1
Electrode/ Marumine 60
50
70
80
80
140
480
1 1 1 1 1 1 1 1 1 1 1 1
Zapdos/ Thunder 90
90
85
125
90
100
580
36 36 36 1 36 36 36 36 36 61 61 61
Chinchou/ Chonchie 75
38
38
56
56
67
330
50 50 50 50 50 50 45 45 45 49 49 49
Lanturn/ Lantern 125
58
58
76
76
67
460
58 58 58 64 64 64 57 57 57 61 61 61
Mareep/ Merriep 55
40
40
65
45
35
280
15 15 15 15 15 23 23 23 23
Flaaffy/ Mokoko 70
55
55
80
60
45
365
16 16 16 16 16 25 25 25 25
Ampharos/ Denryu 90
75
85
115
90
55
510
16 16 16 16 16 25 25 25 25
Electrike/ Rakurai 40
45
40
65
40
65
295
44 44 44 44 44 44 44 44 44 41 41 41
Manectric/ Livolt 70
75
60
105
60
105
475
48 48 48 54 54 54 54 54 54 53 53 53
Plusle/ Plusle 60
50
40
85
75
95
405
28 28 28 38 38 38 35 35 35 31 31 31
Minun/ Minun 60
40
50
75
85
95
405
28 28 28 38 38 38 35 35 35 31 31 31
Shinx/ Kolink 45
65
34
40
34
45
263
9 9 9 9 9 9 9 9 9
Luxio/ Luxio 60
85
49
60
49
60
363
9 9 9 9 9 9 9 9 9
Luxray/ Rentorar 80
120
79
95
79
70
523
9 9 9 9 9 9 9 9 9
Rotom/ Rotom 50
65
107
105
107
86
520
57 57 57 57 57 57 43 43 43
Blitzle/ Shimama 45
60
32
50
32
76
295
8 8 8 8 8 8
Zebraika/ Zebstrika 75
100
63
80
63
116
497
8 8 8 8 8 8
Emolga/ Emonga 55
75
60
75
60
103
428
10 10 10 10 10 10
Klink/ Giaru 40
55
70
45
60
30
300
6 6 6 6 6 6
Gigiaru/ Klang 60
80
95
70
85
50
440
6 6 6 6 6 6
Gigigiaru/ Klinklang 60
100
115
70
85
90
520
6 6 6 6 6 6
Voltolos/ Thundurus 79
115
70
125
80
111
580
49 49 55 55 55 55
Helioptile 44
38
33
61
43
70
289
11 11 11 11
Heliolisk 62
55
52
109
94
109
481
1 1 1 1
Dedenne 67
58
57
81
67
101
431
11 11 11 11
Charjabug 0
0
0
0
0
0
0
1 1
Vikavolt 0
0
0
0
0
0
0
1 1
Togedemaru 0
0
0
0
0
0
0
13 13
Tapu Koko 0
0
0
0
0
0
0
26 26
Xurkitree 0
0
0
0
0
0
0
1 1
Zeraora 88
122
75
102
80
143
610
26

Breeding

Pokémon Type HP Atk Def SpA SpD Spd Total USUM SM ORAS XY B2W2 BW HGSS Pt DP FRLG E RS
Pichu/ Pichu 20
40
15
35
35
60
205
Available Available Available Available Available Available Available Available Available Available Available Available
Mareep/ Merriep 55
40
40
65
45
35
280
Available Available Available Available Available Available Available Available Available Available Available Available
Pachirisu/ Pachirisu 60
45
70
45
90
95
405
Available Available Available Available Available Available

Event Pokémon

Pokémon Type HP Atk Def SpA SpD Spd Total
10th Anniversary Zapdos 90
90
85
125
90
100
580
Bryant Park 10th Anniversary Zapdos 90
90
85
125
90
100
580
Shoko-tan's Pichu 20
40
15
35
35
60
205
GameStop Pichu 20
40
15
35
35
60
205
Pikachu Coloured Pichu 20
40
15
35
35
60
205
Pikachu Coloured Pichu 20
40
15
35
35
60
205
Pikachu Coloured Pichu 20
40
15
35
35
60
205
Pikachu Coloured Pichu 20
40
15
35
35
60
205
Pikachu Coloured Pichu 20
40
15
35
35
60
205

TCG Cards

Pokémon
Card Thumb
Type: Type
Rarity: Rare
HP: 70
Weakness: F
Retreat Cost Energy Energy
Pokémon
Card Thumb
Type: Type
Rarity: Rare
HP: 60
Weakness: F
Retreat Cost Energy Energy
Pokémon
Card Thumb
Type: Type
Rarity: Common
HP: 50
Weakness: F
Retreat Cost Energy
Pokémon
Card Thumb
Type: Type
Rarity: Common
HP: 40
Weakness: F
Retreat Cost Energy
Pokémon
Card Thumb
Type: Type
Rarity: Uncommon
HP: 50
Weakness: F
Resistance: M-30
Retreat Cost Energy
Pokémon
Card Thumb
Type: Type
Rarity: Common
HP: 40
Weakness: F
Retreat Cost Energy
Pokémon
Card Thumb
Type: Type
Rarity: Rare Holo
HP: 110
Weakness: Fx2
Retreat Cost Energy
Pokémon
Card Thumb
Type: Type
Rarity: Rare Holo
HP: 110
Weakness: Fx2
Retreat Cost Energy
Pokémon
Card Thumb
Type: Type
Rarity: Rare Holo
HP: 110
Weakness: Fx2
Retreat Cost Energy
Pokémon
Card Thumb
Type: Type
Rarity: Common
HP: 60
Weakness: Fx2
Resistance: M-20
Retreat Cost Energy
Pokémon
Card Thumb
Type: Type
Rarity: Common
HP: 60
Weakness: Fx2
Resistance: M-20
Retreat Cost Energy
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