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Meditate

Introduced in Generation 1

Summary

Move Animation
Types: Move Type Status Move Type
PP 40
Power 0
Accuracy 0

Names

Language Name
usaEnglish Meditate
jpnJapanese ヨガのポーズ
jpnJapanese (Romanized) Yoganopoozu
deGerman Meditation
frFrench Yoga
espSpanish Meditación
itaItalian Meditazione
Chinese (Mandarin) 瑜伽姿势
korKorean 요가포즈
Chinese (Cantonese) 瑜伽姿勢
jpnJapanese (Kanji) ヨガのポーズ

Flavor Text

Game Flavor Text
usa GS Raises the user's ATTACK.
usa C Raises the user's ATTACK.
usa RS Meditates in a peaceful fashion to raise ATTACK.
usa E Meditates in a peaceful fashion to raise ATTACK.
usa FRLG The user meditates to awaken its power and raise its ATTACK stat.
usa DP The user meditates to awaken the power deep within its body and raise its Attack stat.
usa Pt The user meditates to awaken the power deep within its body and raise its Attack stat.
usa HGSS The user meditates to awaken the power deep within its body and raise its Attack stat.
usa BW The user meditates to awaken the power deep within its body and raise its Attack stat.
fr BW Le lanceur médite pour éveiller son pouvoir latent et augmenter son Attaque.
usa B2W2 The user meditates to awaken the power deep within its body and raise its Attack stat.
usa XY The user meditates to awaken the power deep within its body and raise its Attack stat.
fr XY Le lanceur médite pour éveiller son pouvoir latent et augmenter son Attaque.
de XY Anwender aktiviert Kräfte, die tief in seinem Inneren schlummern, und steigert so seinen Angriffs-Wert.
ita XY Chi la usa medita per risvegliare la propria forza interiore e migliorare l’Attacco.
jpn XY ねむっている ちからを からだの おくから ひきだして じぶんの こうげきを あげる。
jpn XY 眠っている 力を 体の 奥から ひきだして 自分の 攻撃を あげる。
kor XY 잠들어 있는 힘을 몸속에서 끌어내어 자신의 공격을 올린다.
esp XY El usuario reposa y medita para potenciar el Ataque.
usa ORAS The user meditates to awaken the power deep within its body and raise its Attack stat.
fr ORAS Le lanceur médite pour éveiller son pouvoir latent et augmenter son Attaque.
de ORAS Anwender aktiviert Kräfte, die tief in seinem Inneren schlummern, und steigert so seinen Angriffs-Wert.
ita ORAS Chi la usa medita per risvegliare la propria forza interiore e migliorare l’Attacco.
jpn ORAS ねむっている ちからを からだの おくから ひきだして じぶんの こうげきを あげる。
jpn ORAS 眠っている 力を 体の 奥から ひきだして 自分の 攻撃を あげる。
kor ORAS 잠들어 있는 힘을 몸속에서 끌어내어 자신의 공격을 올린다.
esp ORAS El usuario reposa y medita para potenciar el Ataque.
SM 喚醒身體深處 沉睡的力量, 提高自己的攻擊。
SM 唤醒身体深处 沉睡的力量, 从而提高自己的攻击。
usa SM The user meditates to awaken the power deep within its body and raise its Attack stat.
fr SM Le lanceur médite pour éveiller son pouvoir latent et augmenter son Attaque.
de SM Anwender aktiviert Kräfte, die tief in seinem Inneren schlummern, und erhöht so seinen Angriffs-Wert.
ita SM Chi la usa medita per risvegliare la propria forza interiore e migliorare l’Attacco.
jpn SM ねむっている ちからを からだの おくから ひきだして じぶんの こうげきを あげる。
jpn SM 眠っている 力を 体の 奥から ひきだして 自分の 攻撃を あげる。
kor SM 잠들어 있는 힘을 몸속에서 끌어내어 자신의 공격을 올린다.
esp SM El usuario reposa y medita para potenciar el Ataque.
USUM 喚醒身體深處 沉睡的力量, 提高自己的攻擊。
USUM 唤醒身体深处 沉睡的力量, 从而提高自己的攻击。
usa USUM The user meditates to awaken the power deep within its body and raise its Attack stat.
fr USUM Le lanceur médite pour éveiller son pouvoir latent et augmenter son Attaque.
de USUM Anwender aktiviert Kräfte, die tief in seinem Inneren schlummern, und erhöht so seinen Angriffs-Wert.
ita USUM Chi la usa medita per risvegliare la propria forza interiore e migliorare l’Attacco.
jpn USUM ねむっている ちからを からだの おくから ひきだして じぶんの こうげきを あげる。
jpn USUM 眠っている 力を 体の 奥から ひきだして 自分の 攻撃を あげる。
kor USUM 잠들어 있는 힘을 몸속에서 끌어내어 자신의 공격을 올린다.
esp USUM El usuario reposa y medita para potenciar el Ataque.
usa SwSh This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.

Damage Dealt

Generation 5
Bug Dark Dragon Electric Fighting Fire Flying Ghost Grass Ground Ice Normal Poison Psychic Rock Steel Water
0x 2x 2x 0.5x 0.5x
Generation 6
Bug Dark Dragon Electric Fairy Fighting Fire Flying Ghost Grass Ground Ice Normal Poison Psychic Rock Steel Water
0x 2x 2x 0.5x 0.5x

*Highlighted Pokémon received a Same Type Attack Bonus (STAB) when using this attack.

Level Up

Pokémon Type HP Atk Def SpA SpD Spd Total USUM SM ORAS XY B2W2 BW HGSS Pt DP FRLG E RS C GS Y RB
Sleep/ Drowzee 60
48
45
43
90
42
328
21 21 21 21 21 21 21 21 21 27 36 36 36 36 37 37
Hypno/ Sleeper 85
73
70
73
115
67
483
21 21 21 21 21 21 21 21 21 29 40 40 40 40 43 43
Hitmonlee/ Sawamular 50
120
53
35
110
87
455
5 5 5 5 5 5 5 5 5 6 6 6 6 6 1 1
Mr. mime/ Barrierd 40
45
65
100
120
90
460
8 8 8 8 8 8 8 8 8 12 13 13 16 16 39 39
Meditite/ Asanan 30
40
55
40
55
60
280
4 4 4 4 4 4 4 4 4 4 4 4
Medicham/ Charem 60
60
75
60
75
80
410
4 4 4 4 4 4 4 4 4 4 4 4
Mime Jr./ Manene 20
25
45
70
90
60
310
8 8 8 8 8 8 8 8 8
Kojofu/ Mienfoo 45
85
50
55
50
65
350
5 5 5 5 5 5
Kojondo/ Mienshao 65
125
60
95
60
105
510
5 5 5 5 5 5

Breeding

Pokémon Type HP Atk Def SpA SpD Spd Total USUM SM ORAS XY B2W2 BW HGSS Pt DP FRLG E RS C GS
Mankey/ Mankey 40
80
35
35
45
70
305
Available Available Available Available Available Available Available Available Available Available Available Available Available Available
Machop/ Wanriky 70
80
50
35
35
35
305
Available Available Available Available Available Available Available Available Available Available Available Available Available Available
Smoochum/ Muchul 45
30
15
85
65
65
305
Available Available Available Available Available Available Available Available Available Available Available Available Available Available
Elekid/ Elekid 45
63
37
65
55
95
360
Available Available Available Available Available Available Available Available Available Available Available Available Available Available
Croagunk/ Gureggru 48
61
40
61
40
50
300
Available Available Available Available Available Available Available Available Available

Event Pokémon

Pokémon Type HP Atk Def SpA SpD Spd Total
Pokémon XD - Michael's Hypno 85
73
70
73
115
67
483
Pokémon Center: Catch 'Em All Event #5 - Asanan 30
40
55
40
55
60
280

TCG Cards

Pokémon
Card Thumb
Type: Type
Rarity: Uncommon
HP: 70
Weakness: P
Retreat Cost Energy Energy
Pokémon
Card Thumb
Type: Type
Rarity: Rare
HP: 40
Weakness: P
Retreat Cost Energy
Pokémon
Card Thumb
Type: Type
Rarity: Rare
HP: 40
Weakness: P
Retreat Cost Energy
Pokémon
Card Thumb
Type: Type
Rarity: Rare
HP: 70
Weakness: P
Retreat Cost Energy Energy
Pokémon
Card Thumb
Type: Type
Rarity: Rare
HP: 60
Weakness: P
Retreat Cost Energy Energy
Pokémon
Card Thumb
Type: Type
Rarity: Uncommon
HP: 50
Weakness: P
Retreat Cost Energy
Pokémon
Card Thumb
Type: Type
Rarity: Rare
HP: 80
Weakness: P
Retreat Cost Energy
Pokémon
Card Thumb
Type: Type
Rarity: Common
HP: 50
Weakness: P+10
Retreat Cost Energy
Pokémon
Card Thumb
Type: Type
Rarity: Uncommon
HP: 90
Weakness: Px2
Retreat Cost Energy
Pokémon
Card Thumb
Type: Type
Rarity: Uncommon
HP: 110
Weakness: Px2
Retreat Cost Energy Energy
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