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PocketMonsters.net is a fansite dedicated to all things Pokémon (ポケモン) and Pocket Monsters (ポケットモンスター). We are the premier site for news and information about all aspects of the franchise from around the world. We cover the Anime, indexing the music, the Trading Card Game, the Games, the variety shows, have a large imageboard, forum and much more. Follow us on Twitter and Subscribe to our RSS Feed for the latest updates!
News Tag Filter: Patches
Jul 29

Pokémon Masters - Update 1.12.0

Posted by Sunain | July 29th 2020 at 09:37 AM EDT
Tags: Patches, Pokémon Masters, DeNA
Comments: 0
Permalink
Pokémon Masters Update 1.12.0 is now out and new features have been added to the game including: Stamina, Skip tickets and other minor bug fixes and improvements. Our Pokémon Masters patches page has been updated with the details of this update.

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Update Notification - Version 1.12.0

A new version of the app has been released today. Please update your app to the latest version. Note: Changes will be reflected after updating to Ver. 1.12.0 or higher. The exact time the update becomes available may differ for each player. Note: Please try again later if the update is not available.

Update Details

Updates to the Explore Menu
  • The current Training Area will be renamed the EX Plaza, and a brand-new Training Area will be added as a place where Items for strengthening your sync pairs can be obtained. In the Training Area, you can take on battles to earn Sync Orbs as well as Items used to unlock level caps.
  • To coincide with the addition of the new Training Area, the courses and supercourses found in the current EX Plaza will be removed.
  • A stamina function will be introduced as a trial. Some battles will require stamina to play, but there will also be battles that do not require stamina.

    Note: Based on feedback from players, we are taking a flexible approach to the stamina function, including the possibility of removing it. We would appreciate any additional feedback you can provide after playing this new update.
  • Skip tickets will be introduced. Using a skip ticket before some battles where you have met the requirements will allow you to skip the battle and obtain the rewards immediately.
  • A Player Rank system will be added. You can increase your Player Rank by accumulating rank points obtained through battles. Your maximum Stamina increases according to your Player Rank.
  • The limit of one Super Hard difficulty battle per week in Main Story (co-op) will be removed.
  • You will be able to take on EX Challenges by yourself by forming three teams using your own Sync Pairs.

Updates to Sync Pairs

  • Type skills will be introduced. Type skills are new skills that all sync pairs will have. They are activated when you have two or more sync pairs on your team that share the same sync move type.
  • The Sync Pairs you team up with will come without a single Move or Passive Skill left to unlock. To coincide with this, the Moves & Skills menu will be removed.
  • The level cap unlocking feature up to the third tier will be removed. The level caps of all sync pairs will be adjusted to coincide with this change. The initial level cap of all sync pairs will be 100, regardless of their number of ★s.

    Note: Due to the design change to unlocking the level cap, there may be fewer types of conversations when talking to Trainers in the Pokémon Center. This can be resolved by unlocking the level cap one or more times.
  • The number of items required to unlock the level caps of some sync pairs will be reduced.

Updates to Items

  • Some items, such as the Buff Blend and the Training Machine, will become redundant following the changes.
  • Some of the redundant items can be exchanged for other items in the Exchange Items menu.
  • Move Candy Coins will be added. You can exchange them for 5★ Move Candy by collecting a certain amount.

    Note: Move Candy Coins will be obtainable as event rewards and from other sources in the future.

Updates to Missions

  • Weekly Mission Bingo will be removed. For Gems that could be obtained as Bingo Rewards in Mission Bingo, the daily mission rewards will be adjusted so as not to reduce the number of Gems obtainable in one week.
  • The contents of Mission Bingo: Beginner, Mission Bingo: Intermediate, and Mission Bingo: Advanced will be adjusted.

    Note: If bingo rewards or bingo blackout rewards from Mission Bingo: Beginner, Mission Bingo: Intermediate, or Mission Bingo: Advanced were collected before this update, they cannot be collected again. Updated: July 29, 2020 at 5:00 a.m.
  • The daily mission content will be changed.
  • To coincide with the removal of level cap unlocking feature up to the third tier, missions related to unlocking the level cap a certain number of times will now be counted by unlocking Lv. 110 and Lv. 120.

Other Updates

  • Fixed a bug where moves featuring the additional effects of Flinching and Confusion improperly calculated the accuracy of those effects by basing them on a recalculation of the move’s success rate again from the beginning.

    Note: The accuracy of the additional effects is supposed to be determined after the move first lands.
  • Other minor bug fixes and improvements have been implemented.
The following will be sent to all players as a sign of our appreciation for your support.

Details

  • Non-paid Gems x3000
  • Stamina Refill
  • Skip Ticket
Note: Stamina and skip tickets will be sent as log-in bonuses when this update is released. Check out the Special Log-in Bonus notice for more information about the log-in bonuses.

Important

  • Non-paid Gems are sent to your Present Box.
  • The non-paid gems sent to your Present Box can only be claimed for a limited period of time.
  • The content is subject to change without notice.
Source: https://pokemonmasters-game.com/en-US/announcements/Update_2070_1W_1

Major Update Notification

Introducing Lots of New Features! Some new features will be added to coincide with the update. Check out the Update Notification for details about updates mentioned here.

Stamina

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Stamina is replenished by 1 every 6 minutes. Stamina does not replenish beyond its maximum limit. You can also replenish Stamina by using Gems and by obtaining Stamina from rewards or your Present Box. The maximum amount of Stamina can be exceeded in these cases. Please note that there is a second replenishment limit beyond the maximum Stamina.

Skip Ticket

A Skip Ticket can be used on some battle confirmation screens to skip to the battle’s Results screen. More than one Skip Ticket can be used at a time to obtain rewards and XP corresponding to the amount used. When you use multiple tickets, the corresponding amount of Stamina and attempts for that battle are used.

Player Rank (PR)

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Player Rank (PR) will be introduced as an indicator of a Trainer’s proficiency. With the Player Rank (PR) system, you can increase your rank by accumulating rank points obtained through battles and increase your maximum Stamina.

Type Skills

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When two or more Sync Pairs of the same Type are placed in a Team in Single-Player, a Type Skill is activated, strengthening all members of the Team. Note: Each sync pair has one Type Skill.

Since the Type Skills of multiple Sync Pairs can be activated at the same time within a Team, you can form a Team with Sync Pairs of the same type for maximum effectiveness.

For example, members of the team below will have their Attack and Sp. Atk increased by 27 only when an ally performs an Electric-type attack, and have their maximum HP increased by 42.
  • Player Character & Pikachu Raises allies’ Attack and Sp. Atk by 15 when using Electric-type attacks.
  • Sygna Suit Elesa & Rotom Raises the maximum HP of all allied sync pairs by 30.
  • Clemont & Heliolisk Raises allies’ Attack and Sp. Atk by 12 when using Electric-type attacks. Raises the maximum HP of all allied sync pairs by 12.
You can put together a Team that takes advantage of each member’s Type Skills and try taking on difficult battles!

Training Area

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To coincide with the removal of courses and supercourses, the current Training Area will be renamed the EX Plaza, and a brand-new Training Area will be added as a place where items for strengthening sync pairs can be obtained.

The area info detailed below can be taken on in the new Training Area.

Level-Up Area

Level-Up Manuals can be obtained in the Level-Up Area.

Cap-Unlock Area
The types of obtainable items differ from area to area in the Cap-Unlock Area. You can obtain items required to unlock the level caps of each role by completing these areas.

Evolution Material Area

Evolutions Shards and Evolutions Crystals can be obtained in the Evolution Material Area. Note: The Evolution Material Area can be completed up to 3 times per day.

Sync Orb Area

Co-op Sync Orbs can be obtained in the Sync Orb Area. Note: The Sync Orb Area can be completed up to 10 times per day.

Note: To attempt the Sync Orb Area, you must have completed Main Story Chapter 2: A Friendly New Rival (Normal) in single-player.

Move Candy Coin

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You will be able to collect a certain amount of Move Candy Coins to exchange for 5★ Move Candy. As listed below, the Move Candy Coin comes in four types and each of them can be exchanged for the corresponding 5★ Move Candy in Exchange Items (General).

  • Move Candy Coin
  • Strike Move Candy Coin
  • Support Move Candy Coin
  • Tech Move Candy Coin
Move Candy Coins can be obtained through event rewards, so try collecting some!

Important

  • The content is subject to change without notice.
Source: https://pokemonmasters-game.com/en-US/announcements/Update_2070_1W_7

Special Log-In Bonus

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Log-In Bonus Under Way! A Special Log-In Bonus is currently under way where you can obtain Skip Tickets and Strike Move Candy Coins new to the Ver. 1.12.0 update.

Log-In Bonus Details

  • Day 1: Gems ×100, Stamina Refill ×200, Skip Ticket ×40
  • Day 2: Tech Move Candy Coin ×1, Stamina Refill ×200, Skip Ticket ×40
  • Day 3: Co-op Sync Orb ×100, Stamina Refill ×200, Skip Ticket ×40
  • Day 4: 3★ Level-Up Manual ×15, Stamina Refill ×200, Skip Ticket ×20
  • Day 5: Gems ×100, Stamina Refill ×200, Skip Ticket ×20
  • Day 6: Co-op Sync Orb ×100, Stamina Refill ×200, Skip Ticket ×20
  • Day 7: Gems ×100, Stamina Refill ×200, Skip Ticket ×20
  • Day 8: Co-op Sync Orb ×100, Stamina Refill ×200, Skip Ticket ×20
  • Day 9: 3★ Level-Up Manual ×15, Stamina Refill ×200, Skip Ticket ×20
  • Day 10: Support Move Candy Coin ×1, Stamina Refill ×200, Skip Ticket ×20
  • Day 11: Co-op Sync Orb ×100, Stamina Refill ×200, Skip Ticket ×20
  • Day 12: Gems ×100, Stamina Refill ×200, Skip Ticket ×20
  • Day 13: Co-op Sync Orb ×100, Stamina Refill ×200, Skip Ticket ×20
  • Day 14: Strike Move Candy Coin ×1, Stamina Refill ×200, Skip Ticket ×20

Date/Time

July 28, 2020 at 11:00 p.m. - August 27, 2020 at 10:59 p.m.

Important

  • Log-in bonuses are sent to your Present Box.
  • Log-in bonuses can only be claimed during the specified time period.
  • Log-in bonuses sent to the Present Box can only be claimed for a limited period of time.
  • Log-in bonuses can only be claimed once per day.
  • Up to 14 log-in bonuses can be claimed.
  • Log-in bonuses are reset each day at 11:00 p.m.
  • If you are already logged in, you will need to return to the Pokémon Center and claim them from your Present Box.
  • The time period and featured content are subject to change without notice.
Source: https://pokemonmasters-game.com/en-US/announcements/Update_2070_1W_2

Daily Gem Bundle On Sale!

Daily Gem Bundle On Sale! The Daily Gem Bundle is now on sale. You can purchase it to obtain Gems and enable the Sync Orb Reward Boost feature. You will also receive an exclusive log-in bonus with your purchase.

The Sync Orb Reward Boost doubles the number of Sync Orbs obtainable in the Sync Orb Area for 20 days starting on the date of purchase! You cannot purchase the Daily Gem Bundle again during the exclusive log-in bonus period. It will become available for purchase again once the period has ended.

Sale Details

  • Claim at Purchase Paid Gems ×500, Sync Orb Reward Boost
  • Claim via Log-In Bonus Day 1 to Day 20: Non-paid Gems ×50 (Total: ×1000), Skip Ticket ×10 (Total: ×200)

Important

  • The Daily Gem Bundle can be purchased under Gem Bundles in the Purchase Gems menu of the Shop.
  • All bonuses can be claimed without having to log in 20 consecutive days.
  • The exclusive log-in bonuses can only be claimed once per day (reset at 11:00 p.m.) for a total of 20 days.
  • The exclusive log-in bonuses are sent to your Present Box.
  • The exclusive log-in bonuses can only be claimed from the Present Box for a certain period of time.
  • After claiming your last exclusive log-in bonus, you can purchase your next Daily Gem Bundle after 11:00 p.m.
  • The Sync Orb Reward Boost becomes active on the day of purchase.
  • Please be aware that you will be unable to receive the effects of the Sync Orb Reward Boost for the first of the 20 days if you have already reached your daily limit of Sync Orb Area attempts that day before purchasing.
  • As long as you start a battle while your Sync Orb Reward Boost is active, you will still receive increased rewards from that battle even if the effect ends prior to the completion of the battle.
  • The Sync Orb Reward Boost is only active for 20 days from the date of purchase, regardless of whether or not the log-in bonuses have been claimed.
  • The sale period and featured content are subject to change without notice.
Source: https://pokemonmasters-game.com/en-US/announcements/Update_2070_1W_8

Exchange Items & Daily Scout Renewal!

Updated: July 28, 2020 at 11:00 p.m. Exchange Items Menu & Daily Scout Renewal! The contents of the Exchange Items menu and Daily Scout have been renewed to coincide with the update to Ver. 1.12.0. The requirements for all item exchanges have been adjusted. Please check out each item screen for more details about exchangeable items. The contents of the daily scout have also been adjusted.

Reset & Update Date/Time

July 28, 2020 at 11:00 p.m.

Important

  • Items obtained via the daily scout go directly into your Bag.
  • The daily scout can be used once a day.
  • The daily scout is reset every day at 11:00 p.m.
  • The content is subject to change without notice.
Source: https://pokemonmasters-game.com/en-US/announcements/Update_2070_1W_4

Battle Villa Refresh

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Date/Time: July 28, 2020 at 11:00 p.m. - August 14, 2020 at 10:59 p.m.

Update Details

The battle content and each type of reward content have been updated.

What is the Battle Villa?

The Battle Villa allows you to create a roster of up to nine sync pairs to see how far you can go during the challenge period. You can use your strongest sync pairs along with some helpful Battle Villa-exclusive items to put your skills to the test!

Claim Period for Final Milestone Rewards

The final milestone rewards you earn in Battle Villa challenges can be claimed when the next one begins. Note: Final milestone rewards are stored for up to four Battle Villa challenges after the current one has ended.

Important

  • To participate in the Battle Villa, you must have completed Main Story Chapter 7: Where There’s a Will, There’s a Way (Normal) in single-player.
  • To learn more details about the Battle Villa, tap the Information button on the top right of the main Battle Villa screen.
  • You must go to the Battle Villa (single-player) hall list screen to claim your final milestone rewards once the challenge period has ended.
  • The time period and featured content are subject to change without notice.
Source: https://pokemonmasters-game.com/en-US/announcements/Update_2070_1W_3

Article edited on 2020-07-29 09:42:05 by Sunain
Jul 17

Pokémon Masters - Version 1.12.0 Update

Posted by Sunain | July 17th 2020 at 09:37 PM EDT
Tags: Patches, Pokémon Masters
Comments: 0
Permalink
DeNA has announced details of the Pokémon Masters Version 1.12.0 update which will be released in late July 2020.

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Pokémon Masters Major Update Coming Soon

The changes listed below will be made in the Ver. 1.12.0 update scheduled for late July 2020.

Updates to the Explore Menu

  • Courses and supercourses found in the training area will be removed.
  • To coincide with the removal of courses and supercourses, the current training area will be renamed the EX Plaza, and a brand-new training area will be added as a place where items for training can be obtained. Items used to unlock level caps as well as sync orbs can be obtained through battles in the new training area.
  • A stamina function will be introduced as a trial. Some battles will require stamina to play, but there will also be battles that do not require stamina. Note: Based on feedback from players, we are taking a flexible approach to the stamina function, including the possibility of removing it. We would appreciate any additional feedback you can provide after playing this new update.
  • To coincide with the addition of stamina, various in-game rewards will be adjusted.
  • Skip tickets will be introduced. Using a skip ticket before some battles where you have met the requirements will allow you to skip the battle and obtain the rewards immediately.
  • Player rank will be introduced. Your player rank increases as you use stamina, and your maximum stamina will increase according to your player rank.

Updates to Sync Pairs

  • Type skills will be introduced. Type skills are new skills that all sync pairs will have. They are activated when you have two or more sync pairs on your team that share the same sync move type.
  • Moves and skills will no longer have to be learned. Instead, all sync pairs will know all of their moves and passive skills from the beginning.
  • The level cap unlocking feature up to the third tier will be removed. The level caps of all sync pairs will be adjusted to coincide with this change. The initial level cap of all sync pairs will be 100, regardless of their number of ★s.
  • The number of items required to unlock the level caps of some sync pairs will be reduced.

Updates to Items

  • Some items, such as the Buff Blend and the Training Machine, will become redundant following the changes.
  • Some of the redundant items can be exchanged for other items in the Exchange Items menu.
  • Other Minor Changes and Adjustments.
As a sign of our appreciation for your support, the following presents will be sent to all players when this update is released.

Details

  • Non-paid Gems x3000
  • Skip Ticket
  • Stamina
Note: Skip tickets and stamina will be sent as log-in bonuses when this update is released.

The number of presents to be sent as well as how to collect them will be announced at a later date.

Important

  • Non-paid Gems are sent to your Present Box.
  • The non-paid gems sent to your Present Box can only be claimed for a limited period of time.
  • The content is subject to change without notice.
Source: https://pokemonmasters-game.com/en-US/announcements/Notice_2060_5W_1

Article edited on 2020-07-17 09:38:43 by Sunain
Jun 02

Pokémon GO - Release Notes - Version 0.177 (Android) and 1.143 (iOS)

Posted by Sunain | June 2nd 2020 at 07:41 AM EDT
Tags: Patches, Pokémon GO, Niantic
Comments: 0
Permalink
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Niantic has posted the release notes for the Pokémon GO version 0.177 update which was released on June 2nd, 2020.

Pokémon GO - 0.177 Release Notes

Note: For Apple Users, this release will show as version 1.143 in the App Store.

Last updated: June 2, 2020
Release notes may be posted before the release is available to all players. Please check your app store for the latest version of Pokémon GO available to you.

Updates

  • GO Battle League ratings have been temporarily removed from the matchmaking screen for Trainers ranks 7 and up to discourage avoiding Battles against Trainers based on their rating. Visible ratings will return once we have a longer-term fix for this issue.
  • The UI for Battle screens in Gyms & Raids and Trainer Battles has been updated to show the number of stored Charged Attacks as white rings that appear around the attack
  • Apple sign-in: Apple ID can be used to sign in to Pokémon GO
  • Trainers will soon be able to opt-in to a new feature called PokéStop Scan and contribute to building 3D maps of PokéStops and Gyms
  • Select Trainers with specific devices will soon have access to the Reality Blending feature in AR Snapshots
  • The Meltan Box can no longer be activated when an Incense is already active

Bug Fixes

  • Fixed an issue in which tapping Fast Attacks quickly caused a delay in the next Charged Attack or switch during Battle
  • Fixed an issue that caused a Trainer to softlock the app if their Pokémon fainted during an opponent’s Charged Attack while experiencing severe latency
  • Fixed an issue that caused Fast Attacks against Team Leaders and Team GO Rocket to land more quickly than intended
  • Fixed an issue that caused the completed research notification to pop up twice for the same research task
  • Fixed an issue that caused the Team Medallion to not be purchasable in the Shop
  • Fixed an issue that caused the catch ring color to change slightly when any Berry was used, even if the Berry did not increase the catch rate
  • Fixed some minor layout issues that caused text to overlap with other UI elements in certain languages
Source: https://niantic.helpshift.com/a/pokemon-go/?s=release-notes-known-issues&f=0-177-release-notes&l=en&p=web

Article edited on 2020-06-04 07:41:58 by Sunain
May 25

Pokémon Masters - Version 1.10.0

Posted by Sunain | May 25th 2020 at 01:19 PM EDT
Tags: Patches, Pokémon Masters
Comments: 0
Permalink
Pokémon Masters Update 1.10.0 is now out and a new feature has been added to the game to go directly to Events or Sync Pair Scout from the News page. Our Pokémon Masters patches page has been updated with the details of this update.

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Update Notification

A new version of the app has been released today. Please update your app to the latest version. Note: Changes will be reflected after updating to Ver. 1.10.0 or higher. The exact time the update becomes available may differ for each player. Note: Please try again later if the update is not available.

Update Details

  • Added a feature to go directly to Events or Sync Pair Scout from the News page.
  • You can now jump to individual news pages by speaking to sync pairs in the Pokémon Center that display an event icon.
  • Fixed an issue in which in some regions, when transferring to iOS under certain conditions, the player would be unable to proceed past the title screen.
  • Fixed an issue in which passive skills that trigger when receiving attacks would take effect even if the attack failed (due to status conditions, etc.).
  • Other minor bug fixes and improvements have been implemented.
Source: https://pokemonmasters-game.com/en-US/announcements/Update_2050_1W_1

Article edited on 2020-05-25 01:20:59 by Sunain
Apr 27

Pokémon Masters - Update 1.9.0

Posted by Sunain | April 27th 2020 at 04:40 PM EDT
Tags: Press Release, Patches, Pokémon Masters, DeNA
Comments: 0
Permalink
Pokémon Masters Update 1.9.0 is now out and new features have been added to the game including: a new Egg feature, new single-player features and a Daily Scout. Our Pokémon Masters patches page has been updated with the details of this update.

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Pokémon Masters - Update 1.9.0

A new version of the app has been released today. Please update your app to the latest version. Note: Changes will be reflected after updating to Ver. 1.9.0 or higher. The exact time the update becomes available may differ for each player. Please try again later if the update is not applied.

Update Details

  • Added a new Egg feature. Note: Check out the separate notice for more information.
  • Added new single-player features. Note: Check out the separate notice for more information.
  • Added a Daily Scout that can be used once a day at no cost. Note: Check out the separate notice for more information.
  • Made a change so that the icons of duplicate sync pairs obtained via sync pair scout can be viewed on the Results screen.
  • Made a change so that battle rewards are displayed on the Area Details screen.
  • Reward Boost Tickets have been added. Reward Boost Tickets can be used in certain areas to increase the amount of completion rewards and battle rewards obtained. Note: Check out the upcoming notice for more information about which areas they can be used in.
  • Made a change so that the Optimize feature can be directly selected from the battle preparation screen of areas with three-player teams.
  • Made a change so that an optimized team based on the area's recommended types can be formed automatically on the battle preparation screen as well as the Edit Team screen.
  • The Level Up Sync Moves option, which increases the damage and effectiveness of sync moves and increases the attack power of moves, has now been renamed to Level Up Moves to better represent the aforementioned features.
  • The Increase Potential section of the Team menu has been changed to Potential & Move Level. This screen can now be used to increase a sync pair’s number of ★s as well as level up their moves.
  • You can level up a sync pair’s moves by going to the Team menu and selecting Potential & Move Level, and then pressing the Level Up Moves button.

    When you acquire a sync pair that you have already teamed up with through methods such as the sync pair scout, their move level can be raised to a maximum of 5.

    Note: Once a move reaches its level 5 max, you’ll receive a ★ power-up with the same number of ★s as the duplicate sync pair instead.

    To coincide with this change, Move Candy, which are items used to level up moves, have been added.
  • Made a change so that the role and weakness type names are displayed when the corresponding icons are tapped on the sync pair details screen.
  • Adjusted Battle Villa co-op battle rewards and applied a restriction to the number of plays available per day.
  • The sync orb chance feature has ended.
  • Made other minor changes for consistency and text fixes.
  • Other minor bug fixes and improvements have been implemented.
Source: https://pokemonmasters-game.com/en-US/announcements/Update_2040_1W_1

New Single-Player Features Added!

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Note: Changes will be reflected after updating to Ver. 1.9.0 or higher. The exact time the update becomes available may differ for each player. Please try again later if the update is not applied.

New Tactics Feature

You can now change the order that your opponents will target your team members in single-player battles by changing your tactics in the Edit Team menu! By mastering the use of tactics, you can have your more resilient sync pairs targeted first to protect your other sync pairs, opening up a wide range of different strategies.

Source: https://pokemonmasters-game.com/en-US/announcements/Update_2040_1W_3

New Egg Feature!

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A new Egg feature has been added! Note: Changes will be reflected after updating to Ver. 1.9.0 or higher. The exact time the update becomes available may differ for each player. Please try again later if the update is not applied.

Eggs

Pokémon hatch from Eggs. Eggs hatch after you have completed a certain number of areas. You can give nicknames to the Pokémon you hatch from Eggs as well as form a sync pair together and take them into battle. Three types of Eggs will appear in this update. There are plans to add various other Pokémon Eggs in the future, so keep an eye out for them!

Affinity

Raising the affinity of Pokémon hatched from Eggs makes them more powerful. Affinity can be raised by giving Berry Tarts.

Important

  • The 1★ Berry Tart and 2★Berry Tart will be obtainable outside of the Exchange Items General category in a future update.
  • A 3★ Berry Tart, which is required to raise the affinity of a Pokémon beyond level 3, will added in a future update.
  • The content is subject to change without notice.
Source: https://pokemonmasters-game.com/en-US/announcements/Update_2040_1W_2

Daily Scout Available Now!

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A new Daily Scout feature has been added! You can perform a daily scout once per day at no cost to obtain various items and sync pairs.

Date/Time

April 26, 2020 at 11:00 p.m. - May 31, 2020 at 10:59 p.m.

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Important

  • Items obtained via the daily scout go directly into your Bag.
  • The daily scout can be used once a day.
  • The daily scout is reset every day at 11:00 p.m.
  • The lineup of sync pairs obtainable through the daily scout will be refreshed periodically.
  • The time period and featured content are subject to change without notice.
Source: https://pokemonmasters-game.com/en-US/announcements/Update_2040_1W_4

Article edited on 2020-04-30 09:45:38 by Sunain
Mar 24

Pokémon Masters Version 1.8.0

Posted by Sunain | March 24th 2020 at 01:31 PM EDT
Tags: Press Release, Patches, Pokémon Masters, DeNA
Comments: 0
Permalink
DeNA has announced that a new version of Pokémon Masters is available bring it up to version 1.8.0. Our Pokémon Masters patches page has been updated with the details.

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Pokémon Masters Version 1.8.0

A new version of the app has been released today. Please update your app to the latest version. Note: Changes will be reflected after updating to Ver. 1.8.0 or higher. The exact time the update becomes available may differ for each player. Please try again later if the update is not applied.

Update Details

  • Added a feature to some co-op battles that allows a single player to form a team of nine sync pairs on their own.
  • Made improvements to make it easier to identify which sync pairs are on a team while viewing the Edit Team screen.
  • Added new emotes for use in co-op battles.
  • Improved the display and behavior of the increase text speed button.
  • Adjustments have been made to the trigger conditions and names of select passive skills.
  • Other minor bug fixes and improvements have been implemented.
Source: https://pokemonmasters-game.com/en-US/announcements/Update_2030_1W_2

Passive Skills - Update Coming Soon

Adjustments will be made to the trigger conditions and names of select passive skills in the upcoming Ver. 1.8.0 update. A separate notice regarding the timing of the Ver. 1.8.0 update will be released following the official announcement.

Changes to Trigger Conditions

Certain passive skills that used to be triggered only when a Pokémon’s move was successful will now be triggered when the move is unsuccessful as well.

Skill Name Changes

  • Before: Hit and Run
    After: Fast-Track
Source: https://pokemonmasters-game.com/en-US/announcements/Update_2030_1W_7

Attempt Co-op Battles Solo!

Co-op battles can now be played on your own! Some co-op battles can now be attempted in single-player! Take this opportunity to give co-op battles a try! Note: Changes will be reflected after updating to Ver. 1.8.0 or higher. The exact time the update becomes available may differ for each player. Please try again later if the update is not applied.

Available Co-op Battles

All co-op battles, excluding EX Challenges and tutorials. Note: Does not include event co-op battles that are currently under way. Single-player will be available starting with the next event.

Attempting Co-op Battles Solo

  • A team is comprised of three sync pairs. Create three individual teams using your own sync pairs to take on the challenge.
  • Of the three teams, you only have control of the team placed in the center position on the Edit Team screen. The remaining two teams will act on auto mode during the battle.
  • Rewards do not change, regardless of whether or not you attempt these battles on your own.
  • The battle speed can only be adjusted when playing in single-player.
  • You cannot assign the same sync pair or Trainer to more than one of your teams at the same time.
  • The single-player battle settings will be used.
  • Only the center sync pair will count toward such things as the progress of missions, the earning of XP, etc.

Important

  • To unlock co-op battles, you must have completed Main Story Interlude 1: Let the Tournament Begin! (Normal) in single-player.
  • The sync pairs that appear as opponents in battle have different capabilities than those you can actually obtain.
  • The content is subject to change without notice.
Source: https://pokemonmasters-game.com/en-US/announcements/Update_2030_1W_1

Article edited on 2020-03-24 01:32:00 by Sunain
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