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Sensor Tower Store Intelligence estimates show that Pokémon GO has surpassing $1 billion in player spending from January 2020 to October 2020. Pokémon GO has now accumulated close to $4.2 billion in player spending globally since its launch in 2016.

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Source: https://sensortower.com/blog/pokemon-go-one-billion-revenue-2020
According to SensorTower, Pokémon Masters generated $75 million from player spending in its first year, making it the second highest grossing Pokémon game on mobile behind Pokémon GO.

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Pokémon Masters EX Catches $75 Million Player Spending in First Year

Japan was the top market for player spending in Pokémon Masters during its first year, generating $39.3 million, or 52.7 percent of total revenue. The United States followed in No. 2 with $17.5 million, or 23.5 percent, and Hong Kong ranked No. 3 with $3.2 million, or 4.3 percent.

The App Store accounted for the majority of player spending in the title at $45.4 million or 61 percent of all revenue. Google Play, meanwhile, generated $29.2 million or 39 percent.

During its first year, Pokémon Masters racked up 22.7 million downloads. The U.S. once again led the way, ranking No. 1 with 4.8 million installs, or 21 percent of the total. India ranked No. 2 with 3 million, or 13.2 percent, while Japan rounded out the top three with 2.6 million or 11.5 percent.

Google Play came out on top for downloads share, picking up 12.1 million downloads, or 53 percent of total installs. The App Store accounted for 10.6 million or 47 percent.

Source: https://sensortower.com/blog/pokemon-masters-revenue-75-million
Nintendo released its Consolidated Results for the Three Months Ended June 30, 2019 and 2020 and it revealed that Pokémon Sword and Shield have now sold a combined 18.22 million units and the DLC sold well.

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Consolidated Results for the Three Months Ended June 30, 2019 and 2020

Turning to our digital business for dedicated video game platforms, sales increased as a result of the good momentum of downloadable versions of packaged software for Nintendo Switch, and also the popularity of The Isle of Armor, released on June 17 as part of Pokémon Sword Expansion Pass and Pokémon Shield Expansion Pass, the first-ever add-on content for the Pokémon series.Download-only software and Nintendo Switch Online also sold well, with digital sales reaching 101.0 billion yen (229.9% increase on a year-on-year basis).

Source: https://www.nintendo.co.jp/ir/pdf/2020/200806e.pdf

Pokémon Sales as of June 30, 2020:

Pokémon Sword and Pokémon Shield: 18.22 million
Pokémon X and Y: 16.45 million
Pokémon Omega Ruby and Alpha Sapphire: 14.27 million
Pokémon Sun and Moon: 16.18 million
Pokémon Ultra Sun and Ultra Moon: 8.77 million
Pokémon Let's Go, Pikachu! & Let's Go, Eevee: 12.20 million

Source: https://www.nintendo.co.jp/ir/en/finance/software/index.html
Nintendo released its Consolidated Results for the Years Ended March 31, 2019 and 2020 on May 7th, 2020 and it revealed that Pokémon Sword and Shield have now sold a combined 17.37 million units.

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Nintendo's Consolidated Results for the Years Ended March 31, 2019 and 2020

For the fiscal year ended March 31, 2020, Nintendo Switch Lite launched in September as a compact, lightweight, and easy-to-carry dedicated handheld system, and Nintendo Switch performed very well without losing momentum, resulting in significant sales growth for the entire Nintendo Switch family. Looking at software, Pokémon Sword and Pokémon Shield became big hits, posting sales of 17.37 million units, and Animal Crossing: New Horizons, released in March, sold 11.77 million units, which is now the best start ever for a Nintendo Switch title.

In addition, we plan to distribute The Isle of Armor for Pokémon Sword Expansion Pass and Pokémon Shield Expansion Pass by the end of June as the first-ever add-on content for the Pokémon series, and to follow that up with The Crown Tundrain the fall.

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Pokémon Sales as of March 31, 2020:

Pokémon Sword and Pokémon Shield: 17.37 million
Pokémon X and Y: 16.45 million
Pokémon Omega Ruby and Alpha Sapphire: 14.27 million
Pokémon Sun and Moon: 16.18 million
Pokémon Ultra Sun and Ultra Moon: 8.77 million
Pokémon Let's Go, Pikachu! & Let's Go, Eevee: 11.97 million

Source: https://www.nintendo.co.jp/ir/en/index.html
SELL (Syndicat des éditeurs de logiciels de loisirs) presented the yearly results of the video game industry in France with their biannual February 2020 issue which is titled L'Essentiel de Jeu Vidéo and it revealed the sales figures for France in 2019. Pokémon Épée and Bouclier both did well with Pokémon Épée (Sword) placing 6th overall in sales selling 376,637 copies generating 18,144,035 € and Pokémon Bouclier (Shield) placed 12th selling 251,816 copies with sales of 12,130,081 €.

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Source: https://www.sell.fr/sites/default/files/essentiel-jeu-video/sell_-_essentiel_du_jeu_video_-_fevrier_2020.pdf
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Nintendo Earnings Release for the Nine-Month Period Ended December 2019

Nintendo presented their Earnings Release for the Nine-Month Period Ended December 2019 on January 30th, 2020. Pokémon Mystery Dungeon: Rescue Team DX will be released in March of 2020 and is expected to help keep the Nintendo Switch platform energized. Nintendo also revealed the current sales numbers for many of the current Pokémon titles.

Pokémon Sword and Pokémon Shield: 16.06 million
Pokémon X and Y: 16.44 million
Pokémon Omega Ruby and Alpha Sapphire: 14.26 million
Pokémon Sun and Moon: 16.18 million
Pokémon Ultra Sun and Ultra Moon: 8.70 million
Pokémon Let's Go, Pikachu! & Let's Go, Eevee: 11.76 million
Pokémon Diamond Version and Pearl Version: 17.67 million
Pokémon Black Version and White Version: 15.64 million
Pokémon HeartGold Version and SoulSilver Version: 12.72 million

Consolidated Operating Results

During the nine months ended December 31, 2019, Nintendo Switch Lite launched in September as a compact, lightweight, and easy-to-carry system dedicated to handheld gameplay, and Nintendo Switch performed well without losing momentum, resulting insignificant sales growth for the entire Nintendo Switch family that surpassed the same period in the last fiscal year. Software like Pokémon Sword and Pokémon Shield became huge hits, selling 16.06 million units, along side Luigi’s Mansion 3 and Super Mario Maker 2, both of which sold over 5 million units.

Regarding Nintendo Switch, we will continue to convey the appeal of both the Nintendo Switch and Nintendo Switch Lite hardware,and work to expand their installed base. In addition to Nintendo-published titles like Tokyo Mirage Sessions #FE Encore(January),Pokémon Mystery Dungeon: Rescue Team DX (March) and Animal Crossing: New Horizons(March), there are also a robust variety of appealing titles from other software publishers scheduled to be released. We will work to keep the platform energized by continuously introducing attractive new titles in addition to the popular titles already released.

Sources: https://www.nintendo.co.jp/ir/pdf/2020/200130e.pdf and https://www.nintendo.co.jp/ir/pdf/2020/200130_3e.pdf
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Over Thanksgiving week (Nov. 24 to Nov. 30), the Nintendo Switch and Nintendo Switch Lite systems sold a combined total of more than 830,000 units in the U.S., according to internal data. This ranks as the single best week of U.S. sales in Nintendo Switch history. These results were bolstered in part by the recently introduced Nintendo Switch Lite system and a variety of Black Friday offers, such as a Nintendo Switch bundle that included a full game download of the Mario Kart 8 Deluxe game at no additional charge. Total sales of Nintendo Switch in the Americas have reached 17.5 million units.

“Whether shopping for the ideal gift or picking one up for yourself, the Nintendo Switch family of systems provides options that fit every play style.”

Additionally, Cyber Monday broke records as well, becoming the best one yet for Nintendo Switch.

“Holiday shoppers see the value of Nintendo Switch, which offers a vast library of games for every type of player,” said Nick Chavez, Nintendo of America’s Senior Vice President of Sales and Marketing. “Whether shopping for the ideal gift or picking one up for yourself, the Nintendo Switch family of systems provides options that fit every play style.”

In addition to hardware, Nintendo Switch software also sold well over Thanksgiving week. In only a few weeks since launch, the Pokémon Sword and Pokémon Shield games have now sold a combined total of more than 3 million in the Americas. Other Nintendo Switch games also passed new life-to-date sales milestones in the Americas, including Mario Kart 8 Deluxe at 8.5 million, Super Smash Bros. Ultimate at 8 million, Super Mario Odyssey at 6.5 million and New Super Mario Bros. U Deluxe at 1.5 million.*
Nintendo announced that Pokémon Sword and Pokémon Shield sales worldwide have exceeded 6 million copies combined since its launch on November 15th, 2019.

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Press Release - Pokémon Sword and Pokémon Shield Sales Exceed 6 Million Units Worldwide After Massive Launch Weekend

Nintendo of America announced that after selling more than 6 million units worldwide during launch weekend*, the Pokémon Sword and Pokémon Shield games are among the fastest-selling Nintendo Switch games of all time. Additionally, the games sold just over 2 million copies in the first two days in the U.S., making it the highest-grossing launch of any Pokémon game.

“This past weekend, millions of people began their Pokémon journeys through the new Galar region,” said Nick Chavez, Nintendo of America’s Senior Vice President of Sales and Marketing. “With such a momentous launch, Pokémon Sword and Pokémon Shield have proven to be two of the must-have games this holiday season.”

Games in the core Pokémon RPG series have sold more than 240 million units** worldwide since launching with the Pokémon Red Version and Pokémon Blue Version games in 1996.

In Pokémon Sword and Pokémon Shield, players embark on a journey through the Galar region, where they’ll catch, battle and trade a variety of Pokémon, meet a memorable cast of characters and unravel the mystery behind the Legendary Pokémon Zacian and Zamazenta. In the Wild Area, which stretches between the Galar region’s different towns and cities, players will explore a vast expanse of untamed wilderness that’s full of Pokémon to battle and catch. By teaming up with three other players locally or online*** in the new multiplayer co-op Max Raid Battles, players will face off against gigantic and super-strong Pokémon known as Dynamax Pokémon.
Nintendo revealed its Earnings Release: Six Months Ended September 30, 2019 report which indicted that Pokémon Let's Go, Pikachu! and Pokémon Let's Go, Eevee! has sold 11.28 million units, up from the 10.63 million units announced in their Consolidated Results for the Years Ended March 31, 2018 and 2019 report released earlier in 2019. Top Selling Titles Sales Units figures were also updated and a list of the sales for Pokémon games is below.

Consolidated Operating Results:

During the six months ended September 30, 2019, for Nintendo Switch, a new model with extended battery life launched in August, followed in September by Nintendo Switch Lite, a system dedicated to handheld gameplay, which is compact and lightweight, making it easy to take on the go. Nintendo Switch titles slated for release include Ring Fit Adventure (October), Luigi's Mansion 3 (October), Pokémon Sword and Pokémon Shield (November), and Animal Crossing: New Horizons (March 2020).

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Top Selling Titles Sales Units - As of September 30, 2019

Pokémon X / Pokémon Y - 16.42 million pcs.
Pokémon Sun / Pokémon Moon - 16.17 million pcs.
Pokémon Omega Ruby / Pokémon Alpha Sapphire - 14.23 million pcs.
Pokémon: Let's Go, Pikachu! / Pokémon: Let's Go, Eevee! - 11.28 million pcs.
Pokémon Ultra Sun / Pokémon Ultra Moon - 8.57 million pcs.

Sources: https://www.nintendo.co.jp/ir/en/finance/software/3ds.html
Sensor Tower Store Intelligence data has revealed that Pokémon Masters revenue surpasses $25 Million in its first week since release on August 29th, 2019. This makes it the second best mobile game launch for The Pokémon Company as Pokémon GO made approximately $56 million during its first week.

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Source: https://sensortower.com/blog/pokemon-masters-revenue-first-week